Friday, July 11, 2014

Perk List
Perk
PPs
Cost
R?
Notes
Description
Quest Perks - none are removable
Armor Master XX
items
XX Break iron, steel, and titanium sets Increases your armor by +1 for combat purposes
Armor Master Pro XX items XX Break red, black and ice dragon armor sets
Increases your armor by +1 for combat purposes
Big Belly XX 30 oranges XX
Allows you to hold up to 100 food points at once.
Child of Stars XX ingredients
XX Manufacturing Tutorial
With this Perk, you will not be affected by negative astro for harvest events, fail and make rare.
Deadly Accuracy XX items XX Break weapons
Removes accuracy astrology penalties
Hard Hitter XX grapes
XX Also called Druppel's wine With this Perk, you will not be affected by negative to hit astrology effects.
Never gonna miss You XX items
XX Break great swords and other weapons
Increases your accuracy by +2 for combat purposes
Vanquisher XX kills
XX A/D Tutorial
+1 attack and +1 defense on top of your actual attack and defense levels.
Quest Redeemer Awards (Perks) - none are removable
Fewer tears XX
2 Grapes XX Haidir: 50
Xaquelina: 50
Daritha: 50
Minel: 50
Dorel: 50
Herbalist: 50000
Miner: 50000
Harvesting tools are 1/3 less likely to break and manufacturing tools (molds, etc.) 20% less likely to break.
Lucky Attacker XX
20 ID  Scales XX Haidir: 60
Daritha: 60
HLM: 10000
Removes attack astrology penalties
No hope XX
1 Pear
XX Minel: 50
LLM: 25000
MLM: 25000
For mines, caltrops, and some of the wards placed by you, there will be an additional 12% damage caused by them.
Smart Harvester XX
2 Oranges
XX Xaquelina: 50
Herbalist: 50000
Miner: 50000
Mother Nature 65000
You get experience for 20 additional harvests. Cumulative with Dedicated Harvester.
Positive
Artificer 7
60000
Y
The artificer cape. Increases your chance to create rare items (modable weapons, enriched essences, etc.) by approximately 30% of the original chance
Body Piercing 7
150
Y
Body Piercing Cloak. Increases the chance of bypassing an opponents armor by 10%
Careful Guy 5
250


Reduces the chance of losing an item when you die from the default 50% to 40%
Conjurer 7
250
Y
Conjurer Cloak Halves the mana costs of Summoning.
Ethereal Ranger 5
20000


30% chance to not lose an arrow/bolt after firing it.
Evanescence 5
200


Each time an opponent successfully hits you, there is a 10% chance they will miss
Excavator 5
150
Y
Excavator Cape. Doubles how much each successful harvest gets you.
Fast Regeneration 3
100
Y
Fast Regeneration Cape You gain an addition two Material and Ethereal points every minute.
Fatal Man 7
150


Increase the chance to score a hit regardless of opponents skill by 10%
I Eat Dead People 3
10000


Allows you to eat Bones for 10 food each with no cooldown.
I Glow in the Dark 7
250


Causes an additional 5 points of Radiation damage to an enemy in combat, each time you hit or are hit.
Mirror Skin 7
300
Y
Mirror Cloak. 10% chance that when an enemy hits you in combat, the damage will be deflected to the enemy.
Monster Magnetism 5
1500
Y
Monster Magnetism Cloak Most aggressive monsters no longer attack you on sight.
Ninja 5
20000
Y
Tunic of the Ninja. 80% chance that you will not become visible (if invisible) when using ranged attacks.
No More Tears 7
1000
Y
No More Tears Cape Decreases the chance of having an item damaged in combat by 75%.
Powersaving 3
100
Y
Powersaving Cloak If your Material and Ethereal points are full, all skills and nexus are at their appropriate level, and you are not researching anything, you do not lose 1 food per minute.
Self Destruct 5
130


When you die, each opponent fighting you takes 5-15 damage regardless of defense and armor.
Summoner 5
20000 Y

Your creatures have 10% more attack and defense (from their base attack and defense). They also have +5 more criticals (to hit and to damage)
Underworlder 2
20000


Allows you to teleport to the portals room (both spells), and to use teleport rings in the Underworlds
There is no Fork 7
250


You suffer no defense penalty for fighting multiple opponents.
Wilhelm Hood 5
20000


15% more ranging experience/damage. Your ranged weapons are considerably more accurate
Negative
Antisocial -10
15000


No NPC will buy from you or sell anything to you.
Collateral Damage -1
10000


You get the damage from harvesting events around you.  You only get damage from AoE (area of effect) events such like cavern walls and radon pouches etc
Gelatine Bones -6
0


Every successful hit causes an extra 5 points of damage. Also effects area effects such as heat and cold, as well as harvesting even
Godless -8
0


You can follow no god. You renounce any gods you currently follow and no priest will talk to you.
Harvester of Sorrows -5
100000


If you hit a teleport nexus while harvesting, you are teleported to Nordcarn PK Arena.
Hellspawn -10
15000


Each time you change to a new map or enter or exit a building, you have a 20% chance of going to the underworld without losing any items.
I can't Dance -5
1000


You suffer an additional 15 Defense penalty when fighting multiple opponents.
One -6
60000


Mines, caltrops, wards, etc. affect you in non PK maps.
Power Hungry



Instead of losing 1 food point every minute, you lose 3.
Scotty Died -3
10000


You can no longer use the "#beam me" command.
Neutral
Dedicated Harvester -



Higher mini events while harvesting.. However, you get experience for 20 additional hourly harvests
Skeptic -



You are no longer under the influence of Astrology

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